Thief



Thieves have steep requirements that put them between the Knights and Dark Knights to unlock. They have low damage but higher exploration, much like the Adventurers.

Thief earns extra gold multiplier on current quest. The multiplier stacks with multiple Thieves on the same quest.

They are available after Adventurer get level 50, Knight get level 10 and Cleric get level 15.

The guildian attributes are:
 * Health Points (HP): 30-379
 * Attack Damage (DMG): 10-129
 * Defence (DEF): 5-55
 * Exploration Points (EXP): 20-618
 * Quest Payout x1.1-1.39